I work full time for a mobile game and marketing studio. The work I primarily create is 2D Spine animation, AE animation, UI/UX design, 2D asset creation, storyboarding, high resolution digital illustration and character design. I specialise in matching existing art styles to create additional content and game updates. I work under NDAs for all jobs so studio content I can not reproduce on my personal website due to licensing and IP regulations.
Occasionally I work with independent clients on one off game and animation projects. If you’re interested in working with me on a project then please contact me or get in touch via a direct message on Twitter.
As a multimedia designer working across multiple platforms I am fully proficient with Adobe Photoshop, Illustrator, Animate/Flash, After Effects, Premier Pro, Sony Vegas, Spriter, Spine, Construct2, Maya, 3Ds Max, ZBrush, Paint Tool SAI, Audacity and I work with a Wacom Cintiq as my studio setup.
Below are some varied personal style examples of my work (including some traditional character design painting too!), animation work is available upon request.